Coins and Experience Farm - Phase 5 | End-Game - Blaze Design Edition

This is made as a Blaze Design for this farm - See here
How It Works
A compact vertical mob farm that uses bubble columns to lift spawned mobs from spawning platforms all the way up into a central kill chamber. Mobs spawn in the dark layers below, get swept upward by the bubble columns, and funnel into the top where you finish them off by hand with a Looting sword for massively boosted item drops.
Skyblock Coins Version: Instead of racking up experience, this mode is built around maximizing item drops. Using a Looting sword on the funneled mobs multiplies drop rates, so you walk away with stacks of sellable loot.
Experience Version: Mobs are funneled into the kill chamber and left just above killing height, so you can finish them off manually for a steady, AFK-friendly stream of experience great for fast enchanting.
Viewing Instructions
Make sure you view this in the 3D view for a better understanding. Click "Open 3D Viewer", then click "Layer Mode" and you'll get a slider you can pull up and down to see the build in different layers.
Need Help?
Feel free to reach out in the Discord server if you have any questions or concerns about this farm.
Resources
- Video Tutorial: Watch Here
- Showcase of the farm: Watch here
- Stuck on the top water layer (which pushes mobs to the middle)? Check the guide: Watch here
Credits
Inside Farm: Designed and made by dnn. Blaze Design: Designed and made by iLostMySkill.
1515 - Téléchargements
168168 - Vues
This is made as a Blaze Design for this farm - See here
How It Works
A compact vertical mob farm that uses bubble columns to lift spawned mobs from spawning platforms all the way up into a central kill chamber. Mobs spawn in the dark layers below, get swept upward by the bubble columns, and funnel into the top where you finish them off by hand with a Looting sword for massively boosted item drops.
Skyblock Coins Version: Instead of racking up experience, this mode is built around maximizing item drops. Using a Looting sword on the funneled mobs multiplies drop rates, so you walk away with stacks of sellable loot.
Experience Version: Mobs are funneled into the kill chamber and left just above killing height, so you can finish them off manually for a steady, AFK-friendly stream of experience great for fast enchanting.
Viewing Instructions
Make sure you view this in the 3D view for a better understanding. Click "Open 3D Viewer", then click "Layer Mode" and you'll get a slider you can pull up and down to see the build in different layers.
Need Help?
Feel free to reach out in the Discord server if you have any questions or concerns about this farm.
Resources
- Video Tutorial: Watch Here
- Showcase of the farm: Watch here
- Stuck on the top water layer (which pushes mobs to the middle)? Check the guide: Watch here
Credits
Inside Farm: Designed and made by dnn. Blaze Design: Designed and made by iLostMySkill.
Orange Stained Glass1 25619×64 +40
Red Terracotta6269×64 +50
Yellow Concrete6179×64 +41
Yellow Wool6029×64 +26
Orange Concrete Powder5128×64
Monster Spawner5047×64 +56
Yellow Terracotta4346×64 +50
Yellow Concrete Powder4316×64 +47
Red Wool4306×64 +46
Orange Wool3745×64 +54
Red Concrete2784×64 +22
Orange Concrete2093×64 +17
Red Nether Brick Slab1071×64 +43
Soul Sand1011×64 +37
Bubble Column43
Tripwire24
Glowstone18
Copper Chain8
Snow Block8
Black Concrete8
Snow1
Chest1
Anvil1
Les 23 matériaux principaux, par nombre de blocs.
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