Booty's 1.2k 3 Pod Iron Farm
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An early-game single-dimension 3 pod iron farm using a zombie to scare the villagers. This build is cheap, features easily configured villagers, uses a single zombie for three villager pods, and allows villagers to be bred on site where they pathfind to their beds.
How it Works
- Uses a single zombie to scare villagers across three separate pods to spawn iron golems.
- Sensitive to villager reload RNG, where rates on exceptionally bad reloads can drop to 800 iron/hour.
What it Produces
- Iron Ingot: 1.2k/h (base rate).
- (1.19-1.20.1) Rates are reduced to 1.1k/h.
- (1.21.2+) Rates are decreased due to [MC-301649].
How to Use It
- Two schematic variants are available: a base version and a hopper clock variant for players who frequently skip the night, as skipping the night can significantly lower rates.
- For lower version compatibility, ensure there is a roof above the villagers to prevent them from getting struck by lightning.
- (1.21.2+) Wandering trader llamas can kill the zombie, so build with the spawning platform above the ground at a minimum of 8 blocks (the higher, the better).
- If rates are low and only one golem is spawning, reload the chunks the farm is in for new rates.
Credits
Designed by booty
Archived by the TMC Catalogue. Original thread
33 - Téléchargements
9494 - Vues
À propos de cette construction
An early-game single-dimension 3 pod iron farm using a zombie to scare the villagers. This build is cheap, features easily configured villagers, uses a single zombie for three villager pods, and allows villagers to be bred on site where they pathfind to their beds.
How it Works
- Uses a single zombie to scare villagers across three separate pods to spawn iron golems.
- Sensitive to villager reload RNG, where rates on exceptionally bad reloads can drop to 800 iron/hour.
What it Produces
- Iron Ingot: 1.2k/h (base rate).
- (1.19-1.20.1) Rates are reduced to 1.1k/h.
- (1.21.2+) Rates are decreased due to [MC-301649].
How to Use It
- Two schematic variants are available: a base version and a hopper clock variant for players who frequently skip the night, as skipping the night can significantly lower rates.
- For lower version compatibility, ensure there is a roof above the villagers to prevent them from getting struck by lightning.
- (1.21.2+) Wandering trader llamas can kill the zombie, so build with the spawning platform above the ground at a minimum of 8 blocks (the higher, the better).
- If rates are low and only one golem is spawning, reload the chunks the farm is in for new rates.
Credits
Designed by booty
Archived by the TMC Catalogue. Original thread
Détail des matériaux
Grass Block57
Oak Fence39
Water24
White Bed18
White Carpet18
Cobblestone17
Ladder16
Dirt15
Glass13
Spruce Trapdoor8
Torch7
Cherry Wall Sign4
Chest2
Oak Fence Gate2
Hopper1
Oak Sign1
Lava1
Glass Pane1
Redstone Wall Torch1
Lever1
Oak Pressure Plate1
Dropper1
Lightning Rod1
Les 23 matériaux principaux, par nombre de blocs.
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