Tileable 7gt Bone Meal Villager Crop Farm

A simple, tileable bone meal based villager crop farm designed for Minecraft 1.21+. It achieves 0.9 mspt per 72k crops harvested/h with less than 0.01 percent item loss, operating entirely playerlessly.
How it works
- Uses a BUD to bone meal and break the villager crops within 1gt, allowing them to replant a new crop every 7gt.
- Performs item collection and bone meal distribution during the night to reduce peak lag.
- Features automatic farm shutoff when bone meal runs out, along with safety features in the UI to prevent starting with no bone meal.
- Includes rain and thunder compatible daylight detection to ensure bone meal distribution happens after the workday regardless of weather.
Limitations
- The 3 dispenser setup is inefficient for beetroot growth, resulting in a 43.75 percent success rate per cycle.
Instructions
- This design is directional, so do not rotate the build.
- This design must be built in the overworld.
- Villagers do not need to be traded with. If you are farming wheat or beetroot, ensure that their inventory is full. For carrots or potatoes, ensure that they have at least 2 crops.
- To set up the
Chiseled Bookshelf, insert and remove a book from the bottom right slot. - The storage for bone block shulkers is expandable. Each module in the farm will consume 3 boxes per hour with sleep, and 1.6 without.
- The waterstreams for item collection can be replaced with nether portals for higher lag efficiency and simpler collection, which is recommended at large sizes.
- Box loaders and storage should be built 32 or more blocks from villagers to reduce item lag.
- Fill containers with either bone meal, bone meal shulkers, or bone block shulkers, depending on the variant, and flick the
Lever to toggle the farm.
Before you build
- This design is directional and must not be rotated.
- This design must be built in the overworld.
Credits
Designed by holyham.
With thanks to Jarchaius: Villager BUD planting cycle
With thanks to _____________ (Lag optimization help)
With thanks to Elessar (Lag optimization help)
With thanks to eirik (4D item aligner)
Archived by the TMC Catalogue. Original thread
66 - Downloads
9191 - Views
A simple, tileable bone meal based villager crop farm designed for Minecraft 1.21+. It achieves 0.9 mspt per 72k crops harvested/h with less than 0.01 percent item loss, operating entirely playerlessly.
How it works
- Uses a BUD to bone meal and break the villager crops within 1gt, allowing them to replant a new crop every 7gt.
- Performs item collection and bone meal distribution during the night to reduce peak lag.
- Features automatic farm shutoff when bone meal runs out, along with safety features in the UI to prevent starting with no bone meal.
- Includes rain and thunder compatible daylight detection to ensure bone meal distribution happens after the workday regardless of weather.
Limitations
- The 3 dispenser setup is inefficient for beetroot growth, resulting in a 43.75 percent success rate per cycle.
Instructions
- This design is directional, so do not rotate the build.
- This design must be built in the overworld.
- Villagers do not need to be traded with. If you are farming wheat or beetroot, ensure that their inventory is full. For carrots or potatoes, ensure that they have at least 2 crops.
- To set up the
Chiseled Bookshelf, insert and remove a book from the bottom right slot. - The storage for bone block shulkers is expandable. Each module in the farm will consume 3 boxes per hour with sleep, and 1.6 without.
- The waterstreams for item collection can be replaced with nether portals for higher lag efficiency and simpler collection, which is recommended at large sizes.
- Box loaders and storage should be built 32 or more blocks from villagers to reduce item lag.
- Fill containers with either bone meal, bone meal shulkers, or bone block shulkers, depending on the variant, and flick the
Lever to toggle the farm.
Before you build
- This design is directional and must not be rotated.
- This design must be built in the overworld.
Credits
Designed by holyham.
With thanks to Jarchaius: Villager BUD planting cycle
With thanks to _____________ (Lag optimization help)
With thanks to Elessar (Lag optimization help)
With thanks to eirik (4D item aligner)
Archived by the TMC Catalogue. Original thread
Glass1943×64 +2
White Stained Glass1031×64 +39
Redstone Wire861×64 +22
Hopper731×64 +9
Water671×64 +3
Moss Block641×64
White Concrete54
Red Stained Glass34
Observer30
Dropper26
Dispenser25
Redstone Comparator18
Honey Block16
Red Concrete15
Cobweb14
Tube Coral Wall Fan11
Redstone Wall Torch11
Packed Ice10
Oak Leaves9
Iron Trapdoor8
Note Block8
Farmland8
Piston Head8
Composter8
Sticky Piston8
Snow8
Chiseled Bookshelf8
Iron Bars7
Redstone Torch4
Activator Rail4
White Stained Glass Pane3
Chest3
Dark Oak Wall Sign3
Redstone Repeater3
Redstone Lamp2
Stone Brick Stairs2
Stone Button2
Heavy Weighted Pressure Plate1
Lime Concrete1
Lever1
Crafter1
Piston1- White Shulker Box1
Daylight Detector1
Top 44 materials by block count.
No comments yet.







