Iron Farm Schematics
Iron farms all run on the same mechanic: iron golems spawn near villagers, get pushed into a kill chamber, and hoppers collect the ingots, three to five per golem. The differences between designs are what you should compare.
Scare designs hold a zombie or pillager where villagers can see it but never reach them; the panic drives frequent golem spawns and the best farms push past a thousand ingots per hour. No-zombie designs rely on villagers' natural golem summoning: quieter, simpler, and slower. Good ones tile into modules when you want more.
Two warnings apply to every iron farm. Villager AI has shifted repeatedly since 1.14, so use a design verified for your version. And Bedrock runs different village rules entirely, so Java and Bedrock farms are not interchangeable. Preview the villager pods and spawn platforms in 3D here, then download the design free.



