Encoded Void Trading Hall

An advanced encoded villager trading hall that brings villagers directly to you through the end gateway. This system eliminates water teleportation issues when no villagers are nearby and delivers villagers in 8 to 12 seconds.
How it Works
- Holds up to 90 villagers arranged in 6 rows of 15 cells.
- Features a built-in villager breeder with a feedback controller and entity separation.
- Includes a potion brewer for weakness potions to handle zombification.
- Uses items to encode and call specific villager positions.
How to Use
- Take three items, using one item to call the desired cell, placing one item into columns 1-15 and rows A-F, and placing the final item in the leftmost chest to send the villager.
- To recall a villager for trading, take their corresponding item from the chest, put it into the
Dropper, and push the
Note Block. The villager will be ready near the gateway.
Important Notes
- This design is strictly directional; do not rotate it.
- Building requires bedrock breaking at the end gateway, and the piston bolt and encoded sections can be challenging to construct.
- The build contains many prefilled inventories.
- Void trading has been patched in version 1.21.4 and later with the fixing of MC-50614.
Before you build
- Void trading has been patched in version 1.21.4 and later with the fixing of MC-50614.
Credits
Designed by ming_yuan
With thanks to Rozbiynik (Modifications)
With thanks to Rodyaon (Modifications)
With thanks to CTEC: Return side
Archived by the TMC Catalogue. Original thread
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An advanced encoded villager trading hall that brings villagers directly to you through the end gateway. This system eliminates water teleportation issues when no villagers are nearby and delivers villagers in 8 to 12 seconds.
How it Works
- Holds up to 90 villagers arranged in 6 rows of 15 cells.
- Features a built-in villager breeder with a feedback controller and entity separation.
- Includes a potion brewer for weakness potions to handle zombification.
- Uses items to encode and call specific villager positions.
How to Use
- Take three items, using one item to call the desired cell, placing one item into columns 1-15 and rows A-F, and placing the final item in the leftmost chest to send the villager.
- To recall a villager for trading, take their corresponding item from the chest, put it into the
Dropper, and push the
Note Block. The villager will be ready near the gateway.
Important Notes
- This design is strictly directional; do not rotate it.
- Building requires bedrock breaking at the end gateway, and the piston bolt and encoded sections can be challenging to construct.
- The build contains many prefilled inventories.
- Void trading has been patched in version 1.21.4 and later with the fixing of MC-50614.
Before you build
- Void trading has been patched in version 1.21.4 and later with the fixing of MC-50614.
Credits
Designed by ming_yuan
With thanks to Rozbiynik (Modifications)
With thanks to Rodyaon (Modifications)
With thanks to CTEC: Return side
Archived by the TMC Catalogue. Original thread
Gray Concrete2303×64 +38
Gray Stained Glass761×64 +12
Observer45
Hopper30
Dropper23
Redstone Comparator20
Chest20
Sticky Piston16
Note Block15
Redstone Wire12
Packed Ice11
Water11
Redstone Repeater11
Bubble Column9
Piston Head8
Redstone Torch8
Dispenser8- Gray Shulker Box8
Polished Deepslate Stairs8
Soul Sand7
Composter7
Redstone Wall Torch6
Powered Rail5
Piston5
Slime Block5
Iron Trapdoor4
Daylight Detector4
Barrel4
Gray Carpet4
Polished Deepslate Slab3
Gray Stained Glass Pane3
Dark Oak Wall Sign3
Scaffolding2
Block of Redstone1
Redstone Lamp1
Stone Brick Wall1
Rail1
Ender Chest1
Polished Deepslate Wall1- End Gateway1
Trapped Chest1
Top 41 materials by block count.
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