51k Spider Farm
by TMC Schematics · Updated
1 / 5 · 3/4 right

A single-dimension spider farm using player looting. This build delivers impressive yields while keeping redstone complexity to a minimum, using it solely for an optional on/off switch.
Rates
- String: 50.5k/h
- Spider Eye: 37k/h Rates were taken above an ocean at y190 with 24 platforms.
How it works
- Features an adjustable number of platforms and produces more than max XP absorbable by the player in vanilla.
- Requires a diamond sword enchanted with Bane of Arthropods V and Sweeping Edge III.
- Uses fast Regeneration
Beacon and Haste II
Beacon for optimal player killing.
How to use
- Stand in between the fence gates.
- Turn on the lever.
- Attack at a 9gt (0.45 second) interval.
Versions
- Designed for versions 1.19+.
- Compatible with versions 1.13+ with modifications (replace
Mud with soul sand and resin block with any solid block for lower version compatibility).
Construction Notes
- Requires a significant amount of
Mud. - Golem placement can be slightly unintuitive, so refer to the video for guidance.
- Build golems from top-down before putting in all of the water.
- Rare golem repair is needed, requiring approximately 3 ingots every 10 hours.
Before you build
- Around 0.4% of spiders despawn, most from having lower than average tracking range and thus hanging around on the outside.
- Spiders can rarely get stuck (around 1 every 10 hour): leaving the farm by flying away will despawn them.
Credits
Designed by C5
With thanks to DigitalChaos119: Inspiration
Archived by the TMC Catalogue. Original thread
3434 - Downloads
7070 - Views
About this build
A single-dimension spider farm using player looting. This build delivers impressive yields while keeping redstone complexity to a minimum, using it solely for an optional on/off switch.
Rates
- String: 50.5k/h
- Spider Eye: 37k/h Rates were taken above an ocean at y190 with 24 platforms.
How it works
- Features an adjustable number of platforms and produces more than max XP absorbable by the player in vanilla.
- Requires a diamond sword enchanted with Bane of Arthropods V and Sweeping Edge III.
- Uses fast Regeneration
Beacon and Haste II
Beacon for optimal player killing.
How to use
- Stand in between the fence gates.
- Turn on the lever.
- Attack at a 9gt (0.45 second) interval.
Versions
- Designed for versions 1.19+.
- Compatible with versions 1.13+ with modifications (replace
Mud with soul sand and resin block with any solid block for lower version compatibility).
Construction Notes
- Requires a significant amount of
Mud. - Golem placement can be slightly unintuitive, so refer to the video for guidance.
- Build golems from top-down before putting in all of the water.
- Rare golem repair is needed, requiring approximately 3 ingots every 10 hours.
Before you build
- Around 0.4% of spiders despawn, most from having lower than average tracking range and thus hanging around on the outside.
- Spiders can rarely get stuck (around 1 every 10 hour): leaving the farm by flying away will despawn them.
Credits
Designed by C5
With thanks to DigitalChaos119: Inspiration
Archived by the TMC Catalogue. Original thread
Material breakdown
Mud11,550180×64 +30
Smooth Quartz Slab2,35636×64 +52
White Concrete94814×64 +52
Bubble Column89213×64 +60
Sugar Cane69610×64 +56
Glass5919×64 +15
Tinted Glass4807×64 +32
Water3555×64 +35
Scaffolding2884×64 +32
Birch Fence2323×64 +40
Deepslate Tile Wall1892×64 +61
Block of Iron1882×64 +60
Stone Pressure Plate1842×64 +56
Waxed Lightning Rod1442×64 +16
Lava981×64 +34
Resin Clump921×64 +28
Smooth Quartz Stairs921×64 +28
Glass Pane741×64 +10
Redstone Wire41
Oak Leaves30
Grindstone24
Soul Sand20
Ladder17
Birch Fence Gate16
Dirt14
Candle14
Torch10
Redstone Repeater8
Crimson Fence Gate4
Sticky Piston2
Observer2
Beacon2
Dispenser2
Barrel2
Red Wool1
Hopper1
Piston Head1
Redstone Wall Torch1
Redstone Comparator1
Waxed Oxidized Copper Bulb1
Oxidized Lightning Rod1
Stone Button1
Iron Trapdoor1
Spruce Trapdoor1
Composter1
Redstone Lamp1
Lever1
Top 47 materials by block count.
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