shulkr

Booty's 1.2k 3 Pod Iron Farm

Base versionHopper clock variant
by TMC Catalogue · Updated
1 / 5 · 3/4 rightBooty's 1.2k 3 Pod Iron Farm - 3/4 right
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About this build

An early-game single-dimension 3 pod iron farm using a zombie to scare the villagers. This build is cheap, features easily configured villagers, uses a single zombie for three villager pods, and allows villagers to be bred on site where they pathfind to their beds.

How it Works

  • Uses a single zombie to scare villagers across three separate pods to spawn iron golems.
  • Sensitive to villager reload RNG, where rates on exceptionally bad reloads can drop to 800 iron/hour.

What it Produces

  • Iron Ingot: 1.2k/h (base rate).
  • (1.19-1.20.1) Rates are reduced to 1.1k/h.
  • (1.21.2+) Rates are decreased due to [MC-301649].

How to Use It

  • Two schematic variants are available: a base version and a hopper clock variant for players who frequently skip the night, as skipping the night can significantly lower rates.
  • For lower version compatibility, ensure there is a roof above the villagers to prevent them from getting struck by lightning.
  • (1.21.2+) Wandering trader llamas can kill the zombie, so build with the spawning platform above the ground at a minimum of 8 blocks (the higher, the better).
  • If rates are low and only one golem is spawning, reload the chunks the farm is in for new rates.

Credits

Designed by booty

Archived by the TMC Catalogue. Original thread

Material breakdown
  • Grass Block57
  • Oak Fence39
  • Water24
  • White Bed18
  • White Carpet18
  • Cobblestone17
  • Ladder16
  • Dirt15
  • Glass13
  • Spruce Trapdoor8
  • Torch7
  • Cherry Wall Sign4
  • Chest2
  • Oak Fence Gate2
  • Hopper1
  • Oak Sign1
  • Lava1
  • Glass Pane1
  • Redstone Wall Torch1
  • Lever1
  • Oak Pressure Plate1
  • Dropper1
  • Lightning Rod1

Top 23 materials by block count.

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